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Houou replay analysis, guides, and tools for improving your Riichi game!
Thursday, August 19, 2021
Saturday, May 1, 2021
Analysis - Factors for Dama
In this analysis, we'll look at several aspects of the game and see how they affect whether a player chooses to riichi or dama a tenpai hand.
Thursday, April 29, 2021
Analysis - Dama
I'm finally analyzing dama hands with the help of the drastically faster shanten calculation algorithm. Let's take a look at these mysterious creatures.
Monday, April 26, 2021
Analysis - Tenpai Chance By Tedashis and Tsumogiris
In this post, we'll look at the chance someone is tenpai based on the number of tedashis they've done, as well as what that tedashi is.
Wednesday, April 21, 2021
Guide - Replay Analysis
In this post, I'll go over the scripts I use to analyze replays, for anyone who also wants to try to do some analysis. Naturally, you'll need to know some amount of programming. We'll also look at a silly analysis I did which looks at the average composition of discards based on the hand's yaku.
Monday, April 19, 2021
Analysis - Flush Overflow
Today we'll be talking not about toilets, but about honitsu or chinitsu hands. It's often said that a flush hand becomes particularly dangerous once they cut the first tile of their suit (known as overflow), so let's dive into the Houou replays and see what the data says.
Saturday, February 20, 2021
Analysis - Houou Stat Correlations
Do the stats of a Houou player have any correlation with each other? Does someone who calls more win more? Do they deal in more? Have lower value? Let's look at a bunch of these.
Friday, February 12, 2021
Analysis - Shanten After Calling
Someone sent me a blog post with information on the average shanten after a player makes a call, then asked if the tonpu numbers would be different. So, I recreated the code and went into more detail. What's the average shanten after someone makes their Xth call on Y turn? What about their chance of being tenpai? Does the type of call affect it? Let's see.
Monday, February 8, 2021
Analysis - Playstyle Changes Based On Lead
When you're ahead in a game of Mahjong, do you call more to try to finish hands faster and move the game along? Do you stay dama instead of calling riichi to increase your safety? Do you deal into hands that look cheap? Let's see what the Houous do.
Saturday, February 6, 2021
Analysis - Tile Drop Order
Previously, I did a post about how tile danger changes based on the last two tiles of a suit a player has discarded. One thing I didn't look at in that analysis was how frequent each order was. That could be interesting, so let's take a peek.
Friday, January 29, 2021
Analysis - Disconnections
Disconnecting from a game sucks, but how much does it suck? How much is your winrate impacted based on the length of your disconnection? Let's take a look at the Houou players.
Sunday, January 10, 2021
Analysis - Rates by Starting Shanten
I was curious if hands with higher starting shanten had higher average values, so I ran some analysis to gather the data. Also included are the win rates, riichi rates, average riichi turns, and call rates for each starting shanten.